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java.lang.Object org.ascape.model.AscapeObject org.ascape.model.rule.Rule org.ascape.model.rule.SetValues
public class SetValues
A rule for setting values for a population of agents. Typically this rule is iused for assigning a set of exogenous values to a collection of agents. For instance, this ruel might be used to set historical values each year for a group of agents in a simulation.
Field Summary |
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Fields inherited from class org.ascape.model.AscapeObject |
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ARBITRARY_SEED, name, scape |
Constructor Summary | |
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SetValues()
Construct a new setter collection rule. |
Method Summary | |
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void |
addSetters(ValueSetter[] addDataPoints)
Adds setters to the collection rule. |
void |
execute(Agent agent)
Sets all values for the agent. |
ValueSetter[] |
getSetters()
Returns the setters used to collect setters from the scape. |
boolean |
isRandomExecution()
Returns false; it doesn't matter what order we set setters in. |
void |
setScape(Scape scape)
Sets the scape for this rule, adding any setters from the scapes prototype agent. |
Methods inherited from class org.ascape.model.rule.Rule |
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getScape, isCauseRemoval, isIterateAll |
Methods inherited from class org.ascape.model.AscapeObject |
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clone, diffDeep, diffDeep, diffDeepBFS, diffDeepDFS, diffDeepValidate, diffDeepVisit, equalsDeep, equalsDeep, equalsDeep, getComparisonStream, getName, getRandom, getRandomSeed, randomInRange, randomInRange, randomIs, randomToLimit, reseed, setComparisonStream, setName, setRandom, setRandomSeed, toString |
Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public SetValues()
Method Detail |
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public void setScape(Scape scape)
setScape
in class Rule
scape
- the scapepublic ValueSetter[] getSetters()
public void addSetters(ValueSetter[] addDataPoints)
addDataPoints
- the add data pointspublic void execute(Agent agent)
execute
in class Rule
agent
- the target agent.public boolean isRandomExecution()
isRandomExecution
in class Rule
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